I coder R2-D2199 e FIX94 rilasciano una nuova versione del famoso loader Configurable Usb Loader arrivato così....
... alla r34:
Changelog:
Spoiler: Mostra
mod 34
-readded file size check for new GcReEx format (now only at the first time you
start the game it takes some time)
-automatic deletion of copied games before copying a new game to sd
mod 33
-support multi-disc ripping of GC games
-fixed minor bugs(EX:countdown meter display bug of ripping/copying
GC games)
-updated ZH_TW.lang(Taiwan Language) (Thanks 19872001)
mod 32
-change dml default video mode from "FORCE PAL" to "Game Default"
-skip file size check for new GcReEx format(load game faster)
-fixed the first 4 characters(game title) missing issue of
ripping GC disc to SD card.
-fixed invalid characters in the GC disc title when it's ripping
to SD card (Thanks R2-D2199)
-change folder name of GC games in SD card to uppercase
(for GC disc ripping)
-compile with libogc 1.8.12
mod 31
-added support for dml games compressed with GCReEx
-added booting retail discs with DML installed
-added working video mode options to dml, if you set
it to 480p it will use the progressive patch by default
mod 30
- libs compiled with devkitppc r26 and libogc 1.8.11
- extended global option for DML version
- fixed issue 42 for DML version
mod 28
- compile with devkitppc r26 and libogc 1.8.11
- support new DML v1.2+ ( load a game disc if it's stuck on "GCloader screen")
- support ocarina cheats up to 512 (was 256)
-fixed wrong filesize of mod r27
mod 27
-added basic gc settings (NMM, NoDisc and r51- in global options)
mod 26
-added basic gc cheat support
mod 25
-fixed ntsc gamecube game launching (sorry)
mod 24
-fixed wii disc detection ( issue 17 & 24)
mod23
-added very basic DML r52+ support (no boot.bin will be written
to sd card anymore)
-added option to disable new DML support, dml_r51_minus, you can
enable it if needed
-added filter for gamecube games, if you enable it only gamecube
games will be displayed
mod 22
-added game title to GC game dump foldername
mod 21
-added threaded gamecube usb to sd copy,
thanks stfour, makes copy way faster, also
cleaned up fileops code
-added support for ios251 (soon you will see why)
mod 20
-compiled with devkitPPC rev25 and libogc svn r4902
-increased buffer size to fix crashs on long custom paths
mod 19
-fixed crashs on startup
mod 18
- support for custom DML game paths
mod 17
-added original v70 to the update list
mod 16
-fixed wrong filesize of r15 ( issue 12 ) (thx oggzee for info)
mod 15
-compiled with libogc svn r4884 (this should fix the newer wii motes)
-fixed issue 9
mod 14
-updated DML and GC video patch
(fixes problems with PAL games)
-set progressive flag in DML and GC if
component cable is found
-updated pngu command, no warning anymore :P
mod13
-added auto copying of gc games usb->sd (tnx stfour)
-added ability to remove gc games
-added online update feature
mod12
-fixed launching retail gc games -added audio streaming for retail gc games
mod11
-showing GC game size in game info screen
-fixed GC dumping spinner
-changed version to v70r11
-fixed issue 2
mod10
-d'oh forgot to write "www." before the gametdb address
mod9
-downloading gamecube information from gametdb too now (thanks lustar)
-updated urls to gametdb
mod8
-added basic DML language setlection (just system default, english, german, frensh, spanish, italian and dutch work)
mod7
-added GC game dumping to SD for DML (quick & dirty, dumping progress size display is not correct)
-fixed issue 1
mod6
-smaller gc mp3 ;)
mod5
-added GC sound for gamecube games
-code cleanup
mod4
-added black cover side color for gamecube games
mod3
-added basic DML support
mod2
-Added listing of GC games on SD Card
mod1
-Added auto cIOS selection